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Cake day: July 2nd, 2023

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  • drekly@lemmy.worldtoGames@lemmy.worldSquadron 42: Hold The Line
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    1 year ago

    It’s an absolute joke that fans of SC say ‘when you get a clear server it runs perfect’, because it doesn’t. I’ve been in a brand new, freshly populating, rebooted server. The game runs like ass, the bugs are still everywhere. it’s just a badly made game and the design ethos is “we added more time wasting for realism!” (when they’re pretending not to just be ship salesmen)

    Also, haven’t they STILL not decided on the final flight model for the game?















  • It was not the only true sin of cyberpunk. I played on release on a 3090 and it was bland, felt rushed, full of bugs, and the city felt hollow with things spawning in and out breaking immersion. It just wasn’t a fun game unless you stuck to the rails, and even then it felt half-assed. The intro where I’m rushed into the city and then they just skip over all the character introductions with a cutscene really left a sour taste in my mouth.

    They hyped it up to be this living breathing city with ultimate freedom and they simply didn’t deliver.

    Starfield, however, everyone knew they were using the same old engine, with the same old game design, it was just going to be Skyrim in space. And it was.