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I’m with you on the Gamecube controls, tank controls are awkward but Wii pointing is more awkward. Although the best control scheme I used was a Steam controller on Dolphin (for the Wii version).
I’m with you on the Gamecube controls, tank controls are awkward but Wii pointing is more awkward. Although the best control scheme I used was a Steam controller on Dolphin (for the Wii version).
*愛が足りない?(Not enough love?)
愛が足 means “love is feet”
I did a search on GSM Arena and if you lower the battery capacity to 5000 then there’s a single result. If you change some of the other spec requirements there’s some other stuff available but nothing that matches what you want one-to-one.
Source Film Maker, 3D animation software based on source engine which was used for games like Portal and Team Fortress 2.
The word you’re thinking of is “fantasy”
There are decades worth of good anime out there. If new stuff isn’t doin it for you, pick up a show from spring 2006 or something. A lot of trash comes out every season (and always has) but nobody is forcing you to watch it.
I’ve just made it about 10 episodes into Nana. Why have I not heard more people talking about this show? It’s so good. Maybe the best thing I’ve seen yet.
On the side I’ve also been watching Kimagure Orange Road, Hidamari Sketch, Frieren at the funeral, Aim for the Ace 2, Evangelion rewatch, etc.
Phantom Hourglass was my first but Spirit Tracks is my favorite. I actually really like the stylus DS controls (and it’s not even that bad using a mouse on an emulator either) but the main thing I like is the music and story. Music and story I would say are both better in Spirit Tracks than any other game in the series. It also is one of the few games in the series that you can really call a legend of Zelda. She’s there the whole time and the main story focuses on her character arc.
Just overall an amazing experience with some really dramatic moments, if I had to summarize what I like about it more than the other games in the series I’d say it’s the most “cinematic & dramatic”
Just looked up “take my lead” on playphrase.me to check, it shows up in a couple movies, even a Star Wars.
The first game goes on sale pretty often (it’s about $5 right now on Steam and GOG) so you could also try the first game if you’re interested enough (on PC).
I’ve stopped using the word “roguelite” because most people who play roguelites just call them “roguelikes” and adding “lite” to the end makes it feel like those games are “lite” versions of roguelikes.
When I play Nethack, Dungeon Crawl Stone Soup, Cogmind, Brogue, etc. I call them “classic roguelikes” or “traditional roguelikes” which feels a lot more precise than having a distinction between “like” and “lite” and it also feels a lot less combative to “roguelites”. It feels like the term roguelite exists mostly to just correct people who incorrectly use “roguelike” and be like “unm, actually that’s not a roguelike 🧐 only my game is a roguelike 🤣”
Most people call roguelite games “roguelikes”; it should be on the fewer people who play traditional roguelikes to change what they call their oddly specific genre.
Also, for those who have never played a traditional roguelike, I highly recommend Brogue. It’s free and has much easier controls than most other old roguelikes, and the graphics are also pretty good for ASCII.
They do include the effect size of including non-binary students when they write “(nb. Non-binary students account for 0.3% of this total)” etc. so the impact on the actual data is shown, if you’re concerned about the statistical analysis. It also does make sense to group them together in this context as they are both minorities in STEM. However the way the article is written makes it clear that including non-binary students was an afterthought; if it was clear in all the data and headings that the data is for both non-binary and female students with the interpretation that they are looking at just “students who aren’t men” then it would have been a lot better.
I played Pseudoregalia and beat it in a couple hours and thought it was kinda meh. Then the next day I was kinda bored so I played it again start to finish. And then I played it like four more times that week. It very quickly became one of my favorite games of all time; not perfect on a first playthrough but one of the best games ever to replay.
The entire point of a bucket list is to have high-stakes unachievable goals?
Or in pain, in understanding, in accordance with, in support of, in disbelief, etc.
What in the world is Rob actually tangibly observing? The inside of Bob’s brain? Is Bob wearing a sign that says “my current emotion: happy & content”? The point stands that Rob does not see everything and isn’t necessarily correct about what he thinks he sees.
That’s true; I don’t mean that Death Note or any other show would literally become a better show with such a plot twist unless it was a show I didn’t like in the first place. I guess rather than “improve” I meant “would be kinda funny/interesting to think about”. I didn’t mean to imply that it was used as a plot twist in the Truman Show.
Mirai no Mirai(YouTube link)
Nanatsu no Taizai(animethemes.moe link)
And I think Kyousougiga is good, but the opening(animethemes.moe link) is on another level.
Everywhere? or in what country/place?