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Cake day: 2023年6月10日

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  • morbidcactus@lemmy.catoMemes@sopuli.xyzFacts
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    30 天前

    The later games can be immersive if you don’t use map fast travel imo. There’s a few mods like better carriages and boats that give you a lot more travel options, I like sign fast travel too. Find it makes me explore a lot more instead of just rushing to the next objective. It’s not quite the same but I find that + survival helps a lot (and combat gameplay overhaul, but depends how much you’re ok modding core gameplay elements. I totally run combat mods on morrowind when i replay it, I’m not a purist when it comes to how people want to play a game)

    My first experience with morrowind was on the xbox and I played the hell out of it, wasn’t until years later I finally bought a pc copy. I found Dread Delusion captured some of that immersive alien world feeling that morrowind did for me as a kid.








  • That’s actually amazing, can you choose the bots you’re filling the raid/party slots with? I’ve got wicked nostalgia for wotlk and my partner was interested in wow when classic came out but they’ve had bad experiences with pug raids in other games (heck, even issues with guilds). Would you mind posting a link to some of the guides you used?





  • Yeah, tbf though I play through proton a lot, but any time I change resolution (like say, when I play through moonlight on my steamdeck) I get hit with a “compiling vulkan shaders” before the game actually launches on top of any compiling shaders in game. It’s usually pretty fast but there’s a few times it’ll take a while, and it happens on windows too, my partner had a bunch of times this week where they hit extended load in times (BL4 in particular) because of it.

    I want to say ME Legendary Edition had periods where it’d compile shaders, some others for sure I recall needing to as well, ME:A, DA:I and Veilguard for sure I recall having to wait a bit.



  • Good to know that hdr works, and that other people are seeing the same edge flicker artifacts, it’s there on others (edges can get a bit shimmery with tsr) but really bad with dlss, I was wondering if it was lighting related but that point about atmospheric effects makes sense. Also tried messing about with the dlss version and settings, no dice unfortunately.

    What launch options are you using if you don’t mind? I’ve had some adventures with hdr over the past year (GoW Ragnarok, CP2077 and ER run great, Horizon Zero Dawn absolutely hates it and will black screen with it on with or without gamescope) would love to have that going. I’ll definitely try the texture streaming setting too , some of the stuttering was super noticeable when I first booted it, definitely got better after some time.

    My partner gifted me the copy, they’re on windows so (unsurprisingly) windows/linux coop works too. For what it’s worth, I was running it through sunshine to my steamdeck later yesterday and was a pretty solid experience.



  • What proton version are you running? I tried with the latest proton he.

    I didn’t find the auto detect super helpful, kept trying to run at very high with full res, was not stellar. Was able to get decent frames with dlss + frame gen, balanced on high, dropping from 3440x1440 to 2560x1080 went into the 100s, dlss looks really bad with it though, like the edge artifacts are rough looking. Settled on tsr, find fsr really blurry, and no frame gen.

    Didn’t do matchmaking, but co-op with my partner worked just fine.

    I tried on the steamdeck, didn’t tweak much, didn’t expect it to be great but don’t think I expected PowerPoint level frames.

    Edit, specs 4070ti 11900k 32 GB ram On arch with most recent drivers