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Joined 1 year ago
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Cake day: June 20th, 2023

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  • It’s nothing like that. You can already trade currencies between players. This just means that you can buy someone’s listed offer with one click instead of whispering 100 people hoping someone will respond and trade with you. Players have been asking for a feature like this for a long time and the announcement has been received extremely positively.

    Plus, they’re only adding it to the next temporary league (which is like a season). They said the Q&A that the intention is to keep it afterwards but if it for some reason completely fucks up the economy they still have an out.










  • Don’t listen to the people saying you should just quit. Talk to people first, especially the DM. Tell them about what kind of game you’d like to play. This is something that groups should generally do before they start a campaign (in what some people call session 0), especially if they’ve never played together. It’s possible that the DM isn’t consciously designing the sessions like this and is willing to change it up. Maybe they’re even happy to get some feedback and the other players might also enjoy some more roleplay. Maybe the DM can’t see themselves running a game like that, but another player would love to.

    If it becomes clear that the kind of game they want to play and the kind of game you want to play are incompatible, then it’s perfectly fine to say “this isn’t for me” and stop playing with them.





  • The reason why American cities are low density is because they were built for cars. Or destroyed for cars. But American car-dependent suburbia is not financially sustainable. Car infrastructure isn’t just absolutely miserable, it’s also extremely inefficient in terms of both cost and space. Self-driving cars or electric cars won’t solve this. America needs to learn how to build cities properly again.