• donio@lemmy.world
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    4 months ago

    Backpack Battles. It’s an inventory management based auto-battler. Chill game and I like spatial puzzle a lot.
    The game uses the Godot engine and it runs great on the deck. The UI is very smooth and thoughtfully designed.
    A neat thing about the battle system is that it’s fully asynchronous. No matchmaking delay and it even works offline. I believe it works by preloading a number of opponent-builds at the beginning of the run.