This just seems odd to me. I know it’s a competitive game, and most folks will be playing with a mouse and keyboard, but it feels weird for Valve to put out a brand new game (built from scratch, at that) and not plan for this.
CS2 was not built from scratch, it’s a large update to CSGO which simply brings in the source 2 engine plus some really interesting gameplay changes. That said in order to do this they dropped mac support entirely. People woke up from playing the game last night to find they now had a large update that removed the files from their system. I’ve also seen people report a lot of Linux issues but I’m playing it on Linux Minut just fine.
Preface: I am no game developer, but I am a software developer
This comment does not make sense to me. There is no “simply” bringing any game to any other engine. Doing this is a huge undertaking and I can’t imagine not basically starting from scratch, saving the art assets and bits of pieces of the code (given it’s written in the same language).
I am a game developer and can tell you that bringing a game from unreal 4 to unreal 5 is pretty straight forward, you can disable the new features like lumen and get the same result. Some moves are harder. Like unity to godot or unreal is a huge change but source to source 2 doesn’t seem like a huge move. They didn’t rewrite the entire engine for it. That said they did replace and rewrite a lot of things. The gameplay logic is generally still the same code.
I guess that makes sense. Thanks for the insight!
Source 2 is basically the same engine but with better physics and graphics afaik
CS2 was not built from scratch, it’s a large update to CSGO
this confused the absolute shit out of me
It looks like people are having some success, based on the posts at Proton-DB. I think that rating it as Gold is a little too charitable, though. Lots of people having control, audio, and visual issues.
I got it working on my tv, sound works just had to change it from default to HDMI 2 which is where it’s going on my tv.
I’m using the steam controller and it works fine.
When I launched it, it was very slow. But I stuck with it for a bit and it picked up and became smooth enough to play. I don’t know the exact fps but I won a bot match and for me that’s actually pretty good 😂.
I think there might have been a sneaky steamdeck update. I’m playing on stable and cs2 2000142/13948
Playing on high graphics.
I wonder if it was prepping the shaders, hence the initial slowness.
I very much think that’s the case. Will probably happen for every new level. I did have a bit of a hiccup sometimes but I think it’ll be ironed out
Has anyone tested this on a Steam Deck yet and can report it’s performance?
So I loaded it up on my steam deck specifically for this comment. I only use the deck in handheld mode so I can’t report much other than the game is entirely broken.
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Inputs are for mouse/keyboard only. Controller support doesn’t seem to be there so I had to navigate the menus via touch screen. No big deal but I got into a practice match with bots.
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Initial realization that the above issue means you can’t move at all. There is no way to play the game.
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Realize there is no sound at all. Sound is broken in the game on Steam Deck (although on my Linux Mint desktop it works fine.)
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Just sitting there watching bots kill me was about 8-30 FPS. It was real hitchy and clearly not able to run on steam deck yet.
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Feeling like I had done my due diligence I uninstalled it.
Overall rating: Garbage. Unplayable, even if you plug in a mouse and keyboard and play without hosting, maybe you could get 30+ FPS stably but no audio is an instant deal breaker in CS2.
Seems like a very rushed launch to try and meet the “Summer” deadline (which they still missed by a week of course). Valve didn’t even update Steam Rich Presence so it still says you are playing “CS:GO”. The store page doesn’t have the right video on it, there’s no special graphic in the store or anything and the game banner hasn’t been updated. Lots of cut corners. For some reason Valve has been going crazy lately, they also released the Dota compendium today, SteamOS 3.5 a week ago and SteamVR 2.0 just a few days ago. Makes sense they missed some stuff.
Yeah, this is probably the start of dark steam. From like 2007 to 2014 they were printing money like it’d never end but they realized there was an end in sight and started heavily investing in hardware. 2018 they realize that hardware is hard and get to work on their first real game in a decade. Alyx. Which didn’t move as much hardware as they wanted when it was released in 2020. Now in 2023, you can see the panic set in. They are releasing things that feel like they should be game modes or mods to CSGO, making terrible choices. The exodus of employees from 2014 to now has left the studio with more experienced folks than typically desired. They’ve wholely acquired a studio with the promise they’d still work on their in-development title just to almost immediately drop them on to Alyx and their GaaS games. Don’t get me started on the artifact attempt which was a strong attempt, I really admire it. Lots of good folks worked on it but something clearly didn’t work out in the end. A game they spent probably a couple of million dollars in resources and time and it worse than flopped. Their 20th-anniversary picture for 2018 says it all: https://store.steampowered.com/sale/steam20#SaleSection_64937 “Oh god, we messed up.”
Overall a lot of people see Steam as this bastion of PC gaming. Linux providers and wonderous never do wrong gods but when you really look at their track record, they are kind of at the start of the end unless they really start turning things around. If CS2 doesn’t go well, if it tanks CSGO, you can see Valve really starting to question if they even should make games anymore. The answer to that might be no. They might be better off being a platform/hardware company only.
No audio is not a Steam Deck only issue, its broken for a lot of people on Linux.
I don’t know what the deck uses but -sdlaudiodriver pipewire in launch options fixed it for me.
The rest of it sounds like a nightmare tho.
Interesting, I guess right now they only support pulseaudio.
I have seen some people reporting non working audio with Pulseaudio as well, but I haven’t tried myself or looked more into it after I found what fixes it for me.
Thanks for this. Gonna try tonight.
Yeah, I managed to fix the sound thing and you can see that there’s some very unfinished implementation for controller support (I used the WASD + Mouse preset for deck) but when I pressed B button the buy menu appeared even though the B button is not bound to the B key, also when I opened the menu the deck keyboard opened.
I saw that the gpu was not being taxed nor the cpu, it seems there’s some bug or something that doesn’t help it achieve it’s potential perfomance
Yes, it’s a very rushed release on linux
I saw that the gpu was not being taxed nor the cpu, it seems there’s some bug or something that doesn’t help it achieve it’s potential perfomance
It could be RAM speeds, single-core CPU speeds, or simply just throughput between the CPU and GPU.
I don’t know, no core was maxed out and this was on the steam deck btw
Wow, that’s actually really embarrassing for them.
I was also looking forward to maybe playing a bit with my son this weekend under the expectation that surely their flagship game would play well on their flagship console.
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This is the best summary I could come up with:
Counter-Strike 2, the highly anticipated upgrade for CS:GO, has finally arrived.
After years of rumors, Valve announced CS2 in March and opened up a limited test.
The updated game is based on Valve’s Source 2 engine, giving the game a much-needed facelift, reworked audio, UI enhancements, and upgraded Community Workshop tools.
There’s even a new “tick-rate-independent gameplay” that Valve describes as a way for servers to “know the exact instant that motion starts, a shot is fired, or a ‘nade is thrown.”
You can download the 27GB CS2 for free from Steam, with its listing directly replacing the more than 10-year-old CS:GO.
All of the items you’ve collected in CS:GO will be available in CS2, while stock weapons will also get an enhanced look thanks to the Source 2 engine.
The original article contains 153 words, the summary contains 130 words. Saved 15%. I’m a bot and I’m open source!