It’s emulation. The CPU architecture is only one piece of the puzzle. The PS5 runs a custom operating system with custom graphics APIs and unified memory.
It’s a Zen 2 APU. It could run any other x86_64 OS in theory. There’s no need to emulate the whole system if you’re running it on an x86_64 machine. It shouldn’t be wholly impossible to just run it as a VM and save the overheard of translating instructions to the same instructions.
And you’ll need 1 whole data center to run the emulator.
Isn’t PS5 x86?
On a normal PC that’s more like specialized virtualization rather than emulation. It should run decent.
It’s emulation. The CPU architecture is only one piece of the puzzle. The PS5 runs a custom operating system with custom graphics APIs and unified memory.
It’s a Zen 2 APU. It could run any other x86_64 OS in theory. There’s no need to emulate the whole system if you’re running it on an x86_64 machine. It shouldn’t be wholly impossible to just run it as a VM and save the overheard of translating instructions to the same instructions.
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Seems very CPU dependant.
To be fair it shouldn’t take too much CPU as ps4/5 emulation relies a lot on translation rather as emulation because ps5 is just zen2 apu
That’s pretty typical of emulators.
That was what I was gping to build before prices went crazy 🥲